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Lurking 2 Maybe?


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NEWSLETTER

Lurking's spiritual successor, Stifled is in the works.
DESCRIPTION
Lurking is a sound-based survival thriller, where sound is the only way you see, and they hear your fears.

Imagine, being engulfed by absolute darkness, and the only way to "see" is by create an "audio pulse" by walking or throwing objects. Take that, and add the notion that enemies in the game track you through these sound you make. Now, how do you "see" enough to escape and yet not get caught?

Lurking also features microphone input support that picks up and convert the real world sounds made you the player into in-game audio pulses. This creates a secondary level of immersion by allowing the enemies to hear your fear As such the use of a microphone headset is strongly recommended.

Lurking also features OculusVR(DK1) support which completes the immersive experience. Watch the Oculus demo here.


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VERSIONS
THE TEAM

JUSTIN NG GUO XIONG

PRODUCER • ART DIRECTOR • GAME DESIGNER

DEXTER CHNG SHI RONG

LEAD GAME DESIGNER • LEVEL DESIGNER

SOO ZHONG MIN

TECH DIRECTOR

BRYAN TEO AN PING

PROGRAMMER • AUDIO DIRECTOR

 PRESS
"If you only do one thing today, I recommend giving yourself a fright and checking out this excellent, all-too-brief masterpiece."